MITS' new gaming and multimedia research laboratory, designed for the Institute's collaborative program with the Singapore government, focuses on the research and development of new gaming software for interactive and artificial intelligence systems.
The new laboratory space is organized around ten Creative Teams Laboratories with supporting office, meeting and common area spaces. The architecture of the center mimics the imagined and invented environmental settings created in computer gaming and is inspired by fragments, materials and metaphors borrowed from artificial intelligence. Collaborative research is at the core of the center's mission; lab spaces can be opened up to one another, while materials, lighting, layout and acoustics allow for both privacy and collaboration within each laboratory. Finish materials, including obscured glass panels doubling as marker boards and opaque wall panels that serve as tack boards, encourage researchers to share ideas, data and innovation. The machinery and equipment that serve the research environment are visible throughout the space, modeling the construction and imagination of the games being created within. The GAMBIT laboratory represents the latest collaboration between MIT and Menders, Torrey & Spencer and continues a history of collaboration between the firm and the Institute that stretches back almost 25 years.